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PropertyMixer

new PropertyMixer(binding: Binding, itemSize: number)

THREE equivalent: THREE.PropertyMixer

Accumulates weighted animation values for one property and applies the blended result.

Method Description
accumulate(accuIndex: number, weight: number, values: number[]): void Adds a weighted value contribution to the accumulator.
apply(accuIndex: number): void Applies the accumulated value to the bound property.
saveOriginalState(): void Captures the current property value for later restoration.
restoreOriginalState(): void Restores the saved property value.