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HemisphereLight

new HemisphereLight(skyColor?, groundColor?, intensity?)

THREE equivalent: THREE.HemisphereLight

Sky/ground gradient light evaluated against world Y-axis normals per vertex. Pixels facing up receive skyColor; pixels facing down receive groundColor.

Name Type Description
color Color Sky color (color property inherited from Light). Default 0xffffff.
groundColor Color Ground color. Default 0xffffff.
intensity number Brightness multiplier. Default 1.