HemisphereLight
new HemisphereLight(skyColor?, groundColor?, intensity?)THREE equivalent: THREE.HemisphereLight
Sky/ground gradient light evaluated against world Y-axis normals per vertex. Pixels facing up receive skyColor; pixels facing down receive groundColor.
Properties
Section titled “Properties”| Name | Type | Description |
|---|---|---|
color |
Color |
Sky color (color property inherited from Light). Default 0xffffff. |
groundColor |
Color |
Ground color. Default 0xffffff. |
intensity |
number |
Brightness multiplier. Default 1. |