Materials & Lighting
Billboard Particles
What this shows
Render camera-facing particles for smoke, debris, or markers.
Loading scene…Key API excerpt
Key API excerpt
import * as EASEL from "@xsyetopz/easel";
const points = new EASEL.Points(geometry, new EASEL.PointsMaterial({ color: 0x73d5ec, size: 4 }));
scene.add(points);