Materials & Lighting
Texture Atlas Review
What this shows
Nearest-neighbor atlas regions cover a textured surface.
Loading scene…Key API excerpt
Key API excerpt
import * as EASEL from "@xsyetopz/easel";
uv.setXY(vertex, random(), random());
uv.needsUpdate = true;
const material = new EASEL.BasicMaterial({ map: new EASEL.DataTexture(gridPixels, 32, 32) });